164 years after World War 3rd, 80 years since the start part, players play as a Chosen One, people are choosing to save his village from disease and drought using an instrument called the GECK, a suitcase containing items, the information needed to recreate life is produced from the pre-war period. However, to survive under the heat of the desert, sequelae and consequences from a nuclear bomb and the dark forces with the desire for world domination is a matter not so simple.
Fallout 2 is the series really pick the player simply by system its complex RPG for new players, but in the opinion of the writer, thanks to the game supports multiple indexes for a character so help Players have a character "unique". Part 2 of the game remains intact system of the RPG part 1, this had nothing worth complaining both because of Fallout RPG system almost perfectly, revealing a human right. The core of the Combat Fallout is in position. Fallout use Turn-based system (turn-based), each player has a number of points (AP) depending on their Angility index. Use each item, weapon or move will cost a certain amount of AP. Like every other RPG, Fallout also capable of critical, in addition to the fatal blow to the enemy causing the death of as blind (down PE), leg (inability to move) also has ... critical miss, do you have weapons or ammunition could fall, or worse, fire or bullets bounced about. Additionally Fallout offers a stretch of weapons from unarmed and melee map to plasma guns, gauss strong hung ... Objects in the game also has a lot, and also many things ... useless.
Graphics are not really a strength of the game Fallout (the second part). The scenery in the game looks extremely bleak, ravaged, the houses are gray, ragged (but take the city thanks to the government's strict discipline that looks very clean), people look fibrosis determination, heartbreak ... However, it is completely consistent with the context of the world of Fallout is the years of the consequences of nuclear war, people just have to bear the consequences, such as disease, radiation, but also fit to rebuild their lives from what is left before the war. Sadly many players underestimate RPG Fallout because complex systems plus its external graphics. But besides that, the movement of the character was extremely good, although only 2D but very smooth character movement, adding that a number of key figures are currently talking to the face, then Can you figure out when to stop or to continue questioning depends on a joint motion of facial .Tuy character so, the sound of the game is worth the maximum point. English soundtrack is quite small (only external sound, but also music but also quite "murky", dreary as context game). But in terms of noise, Black Isle has done extremely well! Each rifle has a separate sound, and have a different sound when firing each member, fired the colon or even missed, you could hear the bullets slamming into objects. Do not just stop at the sound, the voice of the game is very realistic by famous actors team (you can see the appendix for details). Although serial Fallout put context into the future, but the game was marred by heavy 50s culture as the book of science fiction magazines of the time. The reason this game style because Black Isle wants players to remember the height of the Cold War in this decade makes people panic about the arrival of World War III with mainly old gas bomb nhan.Ngoai the style of the 50s, Fallout 2 also features a variety of cowboy western: the cowboys white hat or black hat (that you are) traveling in the desert, to the small town to the pub or looking for work, barter, help the civilians or they can go bad guys rob shipments ... Game is undermined from the films of Sergio Leone, you can see through a number of human speech things "parody" in the actor Clint Eastwood. To learn all the pranks that Black Isle included in the game, you try to search for the game Easter Eggs, and will be a lot of surprises to you.
OS: Windows
Processor: Pentium 90Mhz or faster
Memory: 16 MB
Graphics: SVGA
DirectX®: Any DirectX
Hard Drive: 565 MB
Processor: Pentium 90Mhz or faster
Memory: 16 MB
Graphics: SVGA
DirectX®: Any DirectX
Hard Drive: 565 MB
Filesize: 778 MB
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